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PhD Candidates

The Interface Cultures Doctoral Program is conducted in collaboration  with the Zurich University of the Arts (ZHdK) Departments of Interaction  Design / Game Design (Prof. Dr. Gerhard Buurman) und dem Department of Art & Media (Prof. Giaco Schiesser)

César Escudero Andaluz

César Escudero Andaluz (LIC, MA, MFA) studied Fine Arts and Architecture & Design at the University of Salamanca, Visual Arts and Multimedia at the Politechnical University of Valencia.
Since 2011 he is researching at the Kunstuniversität Linz in Interface Culture LAB. Working in the field between users and interfaces.
-2017.* AARHUS UNIVERSITY.  Data Polluters, Guest lecturer on Digital Aesthetics.
-NEXT. UPV, Polytechnic University of Valencia, Interface Dissidence. AVM master.
-2017.* NODE Forum for Digital Arts, DESIGNING HOPE, Frankfurt (Germany). (in collaboration with Martín Nadal)
-2017.* ARTS SANTA MONICA. Diffractive Interfaces, Barcelona, (Spain).
-2017.* AARHUS UNIVERSITY. Interfight Kit NETBOTS, on Digital Aesthetics Master.
-2017.*RE:TRACE The 7th International Conference on the Histories of Media Art, Science and Technology (Austria). (in collaboration with Martín Nadal)
SCREENING GRANT. Aarhus University, (Denmark, 2017).
ARTIST IN RESIDENCE, Colombia National University
-2017.* ARTIST RETHINKING BLOCKCHAIN  (in collaboration with Martín Nadal)
-2017.* EXSTRANGE: A CURATORIAL INTERVENTION IN E-BAY (in collaboration with Martín Nadal)
-2017.* ZKM Zentrum für Kunst und Mediem Karlsruhe, Open codes (Germany). (in collaboration with Martín Nadal)
-2017.* INJUVE Estudio Escritorio, curated by Antonio Ferreira (Spain).
-2017.* NODE Forum for Digital Arts, DESIGNING HOPE, Frankfurt (Germany). (in collaboration with Martín Nadal)
-2017.* SOBREEXPOSICIÓN Espacio de Arte Contemporaneo. Curated by Juan José Santos, Montevideo (Uruguay).
-2017.* PLASTIC PLANET Azkuna Zentroa. Curated by Jaime de Los Rios, Bilbao (Spain).
-2017.* ADAF 13th Athens Digital Art Festival, #POSTFUTURE, Athens (Greece). (in collaboration with Martín Nadal)
-2017.* WRO 17th Media Art Biennale, DRAFT SYSTEMS Wroclaw (Poland). (in collaboration with Martín Nadal)

Ulrich Brandstätter

lives and works Linz, Austria.
His practice include sound, interactive installations, and particularly digital games. The topic of his PhD project is Productive Gaming - video games that yield productive results by being played: playing activities are transformed into creative processes, facilitating creations with validity beyond game virtualities.

Oliver Lehner

Oliver Lehner lives and works in Linz and has a background in media technology, design and programming. He has worked on interactive and narrative art mediation projects for the OK Center for Contemporary Arts and exhibited interactive audio-visual works as an Interface Culture Master student at Ars Electronica Festival. Inspired by activist and accelerationist philosophy he has examined the politics of sound art for his master thesis. Out of frustration from the shortcomings of current methods to document sound art he started to investigate Virtual Reality as a means to capture the ephemeral nature of sound installations and make them experienceable without temporal and geographical constraints.

Mag. Erika Mondria

Biometric data in Art. From the reciprocity of physical processes, biometric measurements and artistic staging.
You can change your brain waves on command.  Your command? On my command? I invite you at this point to join me in an examination of familiar terms used in everyday life and to consider what meanings you would give to the terms, ‘body’, ‘organ’, ‘brain’, ‘mind’ and ‘computer’.
If we separate the terms ‘brain’ (the organ) and ‘mind’ (the cognitive processes) from each other, it may open a door to the perception of the organ (brain). The brain produces waves (measurable oscillations) just like the remaining physical organs.
Organ perception (enteroception) does not stop at the gateway to artistic productions. Perception is omnipresent, consciously or unconsciously. My keen interest in the body's own ‘waves’ (oscillations) finds its manifold expression in my artistic works. To transform body oscillations into an artistic immersive physical experience is also part of my artistic-scientific research. 
We live in a highly technological age, an increasingly technologized and digitized world where the body often plays only an executive role. In my research, I focus on human corporeality, mental states, in the reciprocal interaction with the measurement of living human beings, technological phenomena, artistic genesis, and their manifestations. The exploration has always been guided by the question: What does it mean to BE a body? An exploration of corporeality under the influence of artistic representations.
I am asking the questions: Which methods for measuring exact biometric data are feasible in the artistic field? Which are necessary, meaningful, and relevant with regards to the viewers of art? How to inspire and measure one´s own inner imagination space.  And how relevant is it for an art recipient to experience `his own´ biometric data analysis in real time?
Would you like to actively participate in an art-based research study?
If you have at least 15 minutes time and do not mind wearing some body sensors, please send an email with the subject “Probandin” to BCI@Mondria.at.
www.Mondria.at , www.RIXLmemMatriX.com 

As an artist, adult educator, project manager she initiates art- culture projects, exhibitions and scientific studies. She is a certified mental coach. She completed her studies Fine Art at the London Institute Camberwell College u.Marseille at the Aix-Marseille Université, the JKU Linz, in Kunst- Kulturwissensschaft at the Kunstuniversität Linz (with honors). She was the head of the AEC BrainLab from 2009-19. In addition to her activities as mentor, juror, lecturer and her scientific research, she is currently Brain Project Supervisor at Ars Electronica C.

Tina Sauerländer

Curator (peer to space)  
Tina Sauerländer studied art history, business economics and Bavarian ecclesiastical history at Ludwig-Maximilians-University in Munich, Germany. She works as a curator and writer based in Berlin. She focuses primarily on the impact of the digital and the Internet on individual environments and society. With her exhibition hub peer to space she has been organizing and curating international group exhibitions in various institutions throughout Europe. She is the author of many comprehensive texts on contemporary artists. She is co-founder of Radiance, an international online research database for artistic Virtual Reality experiences. And she is the founder of the SALOON, a network for women working in the art field in Berlin, Paris and Vienna. She is currently engaged in doctoral studies at Kunstuniversität Linz about artistic self-staging in digital art.